Pokémon Pinball: a new high score, and the 0.83.0 update
A fresh personal best on the Pokémon Premium (1,208,820,370) and some honest notes on Stern's 0.83.0 software, which dropped this weekend.
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A fresh personal best on the Pokémon Premium (1,208,820,370) and some honest notes on Stern's 0.83.0 software, which dropped this weekend.
Read entry →A 2026 Stern Pokémon (Premium), my latest and tenth machine, plus some honest thoughts on where the collection goes from here.
Read entry →A new themed word puzzle every day: swipe across the grid to spell words, clear the board, and hunt for a perfect score.
Read entry →My first Animal Crossing, started the day after it launched, the day the pandemic got real. An island that is mostly water, a friend who kept visiting, and a year of my life I can reconstruct almost entirely from the pictures I took.
Read entry →How I met my best friend on the internet in January 2020, right before the world shut down. A zombie in a Halloween house, a show recommendation, a pandemic we got through together, and a friendship that has not skipped a day since.
Read entry →I skipped The Sims 3 entirely, and then The Sims 4 hooked me all over again in 2014: a new engine, color customization, the build-and-budget loop I never get tired of, and a running grudge about the basements they took away.
Read entry →My third and last main, a paladin tank named Darboux, the one job I had left to try. And then, after six years and a dead Lich King, why I put World of Warcraft down and did not pick it back up.
Read entry →Before I quit World of Warcraft for good, I drove back to a raid we had half-finished in 2009 and beat the two bosses that had beaten us, for a mount I had wanted for two years.
Read entry →My account says I cleared Sunwell Plateau and killed Kil'jaeden, the final villain of the whole first expansion. I believe it. I just can't remember doing it, because by the time I did, the game had made it easy.
Read entry →The dwarf priest I gave my whole heart to. Becoming a healer, topping the meters, leading a guild, killing the Lich King, and the friends from Wisconsin I still have, one of whom became a real-life friend named Craig.
Read entry →A tribute to one of my best friends, who I met healing raids in World of Warcraft. Two solo guys who texted every day, a decade of co-op games, the time a TSA agent waved me to the front of the line for my class, and a friendship I have never stopped valuing.
Read entry →I was Alliance down to the bone. So when Wrath of the Lich King launched and the game let me fight into the enemy's cities and put their leaders on the floor, including Sylvanas herself, I went.
Read entry →The one World of Warcraft title I earned by recreating gaming's most famous disaster on purpose: fifty dragon whelps, fifteen seconds, and a man named Leeroy.
Read entry →Sara Stump, who I knew as Glitzymakeupgirly and as Sarasim. We met in The Sims Online, got married in the game, and talked for years on Yahoo Messenger, about music, life, and everything else. She passed in the summer of 2007.
Read entry →The grindy little badges from vanilla World of Warcraft that prove I was there in the vanilla days: the old honor-rank ladder up to Knight, and deliberately tanking a faction's standing all the way down to Hated.
Read entry →Why I rolled a warlock (free mounts), the vanilla raids we cleared and the one we never did, being the Warlock Class Lead, and the friend at the bakery I talked WoW with for hours and then lost.
Read entry →My friend Diana told me to buy the game and promised to show me the ropes, then never logged on. So I made a warlock named Maurizio, walked into Stormwind, fell in a pond, and could not figure out how to swim.
Read entry →The Sims came back in 2004 with a brand new engine, real aging, and genetics, and it caught me right in the middle of high school. Generations, basements, aliens, and aspirations I could never stop chasing.
Read entry →In 2003 I downloaded a free game called Wolfenstein: Enemy Territory and fell in with a clan called Extended Break. I stayed for years, ended up a general, helped run the place, and captained the team while we climbed the ladder. Here is who we were.
Read entry →My first real online world. Making pizzas by typing, locking skills at 20.99, a clothing store named after a restaurant I never ate at, and a strange full circle twenty years later when I got to write code for the open-source revival.
Read entry →Two computers, an ethernet hub, and my friend Mike. Long all-night campaigns, giant walled cities, and the first time I ever wired two machines together to play a game. It happened to be the best strategy game ever made.
Read entry →I was a simulation kid before The Sims ever showed up, but the original in 2000 swallowed me whole. A pack-by-pack trip through the game that carried me from sixth grade into high school, and that I have never really put down since.
Read entry →My first taste of playing games with strangers over the internet, back in the dial-up days. It is also where a random username generator handed me the name I would carry for years: Trihedralguy.
Read entry →We did not have money for games, so a free one mattered. The Hasbro Game of Life came on a real CD inside a cereal box, I still have it, and I loved its art enough that I eventually took the whole thing apart to see how it worked.
Read entry →When we moved to the neighborhood I had nobody my age. Then, the summer before sixth grade, a kid named Tyler moved in from Michigan, and I made a friend I still have more than twenty-five years later.
Read entry →A third-grade field-day sack race with my friend Sara, who introduced me to Brain Bash and Bop It, and, in a hazy basement memory, maybe to computers.
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